Cheating Moth Rule Summary
(2011)
1. Overview
- Genre: Party, real-time, "cheating allowed" game
- Players: 3–5 players
- Play Time: ~20 minutes
- Difficulty: ★☆☆☆☆ (Simple rules, hard to execute well)
- Highlights:
- The only game where cheating is part of the rules!
- Get rid of cards, including by sneaky means
- High-energy, high-laughter game ideal for casual groups
2. Objective 🎯
- Be the first to get rid of all cards in your hand 🏆
3. Components 🃏
- Number cards (1–5), special cards (Scissors, Mosquito, Cockroach)
- Moth cards (must be cheated away)
- Guard bug card (one player is the watchful guard)
- Fun insect theme with chaotic twists 🪰
📌 Theme:
The insect world plays cards… and cheats.
Avoid being caught by the Guard Bug while secretly discarding Moth cards!
4. Gameplay Flow 🔄
1️⃣ Setup
- Deal cards equally
- Place 1 open card in the center
- Assign 1 player as the Guard Bug
2️⃣ On Your Turn
- Play a card with same number or ±1 as the center card
- If no valid card → draw 1
3️⃣ Special Card Effects
- Mosquito: All players slap the table → last to do so draws a card
- Scissors: First to shout “Scissors!” chooses someone to draw
- Cockroach: Next player skips turn
4️⃣ Cheating with Moth Cards
- Moth cards cannot be played normally
- Must be cheated away secretly
- Drop it, hide it, slide it out — just don’t get caught!
- If caught → penalty + role of Guard Bug switches
5. Win Condition 🏁
- First player to empty their hand wins 🥇
6. Tips 💡
✅ Cheat early and smart — it’s allowed! 😈
✅ If you’re the Guard Bug, stay sharp — distraction is a tactic! 👁️🗨️
✅ Practice subtle movements and timing
✅ Best played with loud, fun-loving players — embrace the chaos! 🎉
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